
Dark and the Nightlings face a new hunter
Following the destruction of Castle Underock, Dark has set off alone in the world to find answers to his questions: who is he, why was he imprisoned in a hole for his entire life, and why can he mimic any ability he sees?
But the realm is in turmoil as the ten barons argue over who shall replace the deposed king, and humanity is now terrified by the discovery that some of the Old World monsters aren't as extinct as they'd believed. Infuriated by the boy and his monster friends, a mysterious cabal has sent an assassin to hunt Dark down and kill him.
She is The Girl With The Knives, and she has a special ability of her own: she never misses.
Immerse yourself in the adventure like never before

In the story, characters refer to an illustrated encyclopedia of monsters – the Bestiarum Noctis.
And now you can get your own copy, so when the Girl with the Knives is using it to hunt down the creatures of the night, you can flick through the exact same pages as she does.
And play the game played in the book
Support the Kickstarter project to get the strategic dice game played by characters in DARK: And the Girl with the Knives as well as a heap of other great rewards including IMMORTALITY! Yes, that's right. You can be immortalised in the pages of the next book in this hit fantasy series. Don't miss out.
Explore the realm
About the world
Much of the literature that falls into the classic fantasy genre like Lord of the Rings and Game of Thrones could be considered roughly equivalent to our real world's Middle Ages (c.500 to 1500AD) filled with armoured knights, swords, castles, and a rich folklore of magic and monsters. But the Middle Ages also saw scientific innovations like astrolabes (5th century), gunpowder (9th century), spectacles (c.1260AD), moveable type (c1440AD), and much more.
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So in building the fantasy world of this book series, M.A.Batten introduces emerging medieval innovations for a richer, exciting, and more dangerous fantasy adventure.